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    请问如何将摄像机镜头绑定在枪械or人物视角上

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    • lieying11124
      lieying11124 last edited by

      并且还能动态跟随人物视角or枪械子弹射击视角
      CSGO茄子集锦
      时间:00:50~01:00

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      • DuKeM-CSGO
        DuKeM-CSGO last edited by

        mirv_calcs

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        • 做视频SHEKL
          做视频SHEKL last edited by 做视频SHEKL

          如果你下载purple的cfg你会再压缩包里看到一个cfg后缀的文件

          cals.cfg
          

          俗称自拍杆

          //Purple调整,控制台指令cls恢复正常视角
          mirv_calcs handle add key key 0;
          mirv_calcs handle add activeWeapon aw key 2;
          mirv_calcs vecAng add handleAttachment awm aw muzzle_flash;
          mirv_calcs vecAng add handleAttachment awh aw weapon_hand_R;
          mirv_calcs vecAng add or awmh awm awh;
          mirv_calcs vecAng add value weaponOfs 20 0 0 0 0 179.9;
          mirv_calcs vecAng add offset awmOfs awmh weaponOfs 1;
          mirv_cam source calcVecAng awmOfs;
          mirv_cam offset none;
          spec_mode 5
          
          //一键切换自拍杆锁定的玩家
          bind [ player;
          alias player player1;
          alias player1 "alias player player2;mirv_calcs handle edit key key 1";
          alias player2 "alias player player3;mirv_calcs handle edit key key 2";
          alias player3 "alias player player4;mirv_calcs handle edit key key 3";
          alias player4 "alias player player5;mirv_calcs handle edit key key 4";
          alias player5 "alias player player6;mirv_calcs handle edit key key 5";
          alias player6 "alias player player7;mirv_calcs handle edit key key 6";
          alias player7 "alias player player8;mirv_calcs handle edit key key 7";
          alias player8 "alias player player9;mirv_calcs handle edit key key 8";
          alias player9 "alias player player0;mirv_calcs handle edit key key 9";
          alias player0 "alias player player1;mirv_calcs handle edit key key 0";
          
          //一键切换自拍杆角度预设[ 有其他好的OFFSET预设可提交到此处 https://github.com/Purple-CSGO/Cfg-Preset-By-Purp1e/issues ]
          bind ] offset;
          alias offset offset1;
          alias offset1 "alias offset offset2;mirv_cam offset 0 13 -5 -1 -11 -30";
          alias offset2 "alias offset offset3;mirv_cam offset -7 20 60 -20 45 -15";
          alias offset3 "alias offset offset4;mirv_cam offset -20 20 10 35 10 -15";
          alias offset4 "alias offset offset5;mirv_cam offset 70 25 -5 -1 -11 -160";
          alias offset5 "alias offset offset6;mirv_cam offset 65 15 12 -5 20 -160";
          alias offset6 "alias offset offset1;mirv_cam offset 40 23 -5 -25 -20 -79";
          
          //定义cls恢复正常视角
          alias "cls" "mirv_cam source calcVecAngClear;mirv_cam offset none"
          
          echo "═════════════════════════════════════════════════════════════"
          echo "──── 自拍杆cals.cfg 加载成功!"
          echo "──── 恢复正常的指令  :  cls"
          echo "──── 重新加载自拍杆  :  exec cals"
          echo "──── 切换锁定的玩家  :  ["
          echo "──── 切换自拍杆预设	  :  ]  		[↓6种预设间切换]"
          echo "──── Z8左前	  :  mirv_cam offset 0 13 -5 -1 -11 -30"
          echo "──── 左前上方	  :  mirv_cam offset -7 20 60 -20 45 -15"
          echo "──── 左前倾斜	  :  mirv_cam offset -20 20 10 35 10 -15"
          echo "──── 背后视角(dq)	  :  mirv_cam offset 70 25 -5 -1 -11 -160"
          echo "──── 右后步枪	  :  mirv_cam offset 65 15 12 -5 20 -160"
          echo "──── 右侧 (黄鱼)	  :  mirv_cam offset 40 23 -5 -25 -20 -79"
          echo "═════════════════════════════════════════════════════════════"
          
          

          ٩(ˊᗜˋ*)و

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          lieying11124 1 Reply Last reply Reply Quote 0
          • lieying11124
            lieying11124 @做视频SHEKL last edited by

            @做视频SHEKL 感谢大佬

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